On the Subject of ”Boring” AC Settings (37 posts)

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  • Profile picture of pedgz pedgz said 1 year, 1 month ago ago:

    since a lot of the members here mentioned egypt, feudal japan and world war ii…

    http://www.joystiq.com/2012/04/05/assassins-creed-3-creative-director-doesnt-like-your-ideas-in/

     

    to which here’s a follow-up…

    http://www.joystiq.com/2012/04/06/assassins-creed-3-creative-director-doesnt-dislike-your-ideas/

     

    my take? the guy has a point. those settings have indeed been familiar and typical settings for other games, but i hope mr. hutchinson does not dismiss them in such a way. ubisoft has managed to put an interesting, and, dare i say it, educational twist on the previous 3 settings for ac1 and the ezio trilogy of ac games. they might do so again for ac3 (might since we can never really draw a conclusion yet since the game isn’t out yet). but the point is, those 3 popular settings the fans have been clamouring for are already interesting and it would only provide ubisoft more opportunity to use what has already been established in those eras to create a more interesting and – dare i say it again? – educational approach to egypt, feudal japan, and/or world war ii. it’s like what my historiography professor told us: there is always something new to discover in any point in history regardless of how many books and documents have been written about it.

    and, in this day and age, it is not really a good idea to piss off some fans. it might have been better if mr. hutchinson simply didn’t put any mention of those 3 settings instead of putting it out and getting a negative interpretation. i’m pretty sure he means well, but like i said, fans today are, well, too sensitive. but at the same time, please, mr. hutchinson and the rest of ubisoft, don’t pull a mass effect 3 on us. stand by your decisions and do a 180 on the story simply because the fans didn’t like it. unless, of course, it’s part of the marketing strategy.

    sprite
  • Profile picture of MysticHeero MysticHeero said 1 year, 1 month ago ago:

    He’s not dismissing the fan’s suggestions – simply stating its not the way they’re taking.

     

    Also have to point out the fans don’t hate the story so why would they do a 180 on it (especially this late inot production???)

    sprite
  • Profile picture of pedgz pedgz said 1 year, 1 month ago ago:

    for you he may not be dismissing the fans’  suggestions. to state the word “boring,” however, is one way to not get on the fans’ good side; and, for me, that felt like a dismissal of not just my ideas but – and i am not speaking on their behalf – of other fans as well. how many people here suggested the three aforementioned settings? i believe there’s even a thread about that. i wonder how they would take a “egypt is boring” comment from mr. hutchinson. don’t get me wrong, i will accept whichever setting they would come up for assassin’s creed LXIX, just don’t call the fans’ ideas “boring.” some people didn’t like the american revolution setting for ac3, but how many of them would still go get it and play it anyway? would their opinions about it change after finishing it? maybe. maybe not. would they find it satisfactory?

    and for the mass effect 3 bit, if the fans don’t hate it, how come it got to a point where fans created a petition charity? ok, maybe the word “hate” may seem a bit harsh. hate, dislike, disagreed… whatever. am i saying ac3 will have an alternate ending if desmond ends up impregnating juno and fans don’t like it? no. i am simply stating that if the fans don’t like, hate, or disagree with the ending, then they don’t like, hate, disagree with the ending. ubisoft does not change it. i am merely using the mass effect 3 controversy as an example of how fans can be fans.

    sprite
  • Profile picture of Anja R. Anja R. said 1 year, 1 month ago ago:

    I think a 180 on this is way too extreme.

     

    Also it’s not like all fans wanted the, say, egypt or japan-setting. I, for my part, think that WWII for instance is a waaay overused setting. So I gotta agree this one would have been really boring for me.

    For the other settings, it depends on what timeline they’d have chosen.

     

    Honestly, I don’t get why fans would be pissed off by this. Everyone has their own ideas n opinions and he stated his.

     

    sprite
  • Profile picture of david_29 david_29 said 1 year, 1 month ago ago:

    only because im scottish i feel that they could make an amazing creed from scotland vs england but the assassin would need to be scottish or ubisoft can do a run and jump hahahahaa

    it would be best for the assassin to be scottish because many of the nobels where easyily bribed so they could assassinate the trators thats my idea and im sticking to it anyone who wants a fight can come ahead hahaahahaa

    sprite
  • Profile picture of sean king ganesh said 1 year, 1 month ago ago:

    the idea of victorian period colonial india intregues me…bustling crowd streets tall buildings, the taj mahal…imagine climbing that *-)   plus because of its geographic positition being closer to istanbul they can bring back the hookblade   (AC)

    sprite
  • Profile picture of Spencer spencerman007 said 10 months ago ago:

    Some locations just don’t seem AC enough. For instance Egypt wouldn’t have enough buildings in some places and would take awhile to travel.

    sprite
  • Profile picture of pedgz pedgz said 10 months ago ago:

    yeah, just like colonial america in ac3: not enough buildings, but lots of trees and big frontier.

    sprite
  • Profile picture of Sam Sam said 10 months ago ago:

    @pedgz but the main difference is that there is not a lot of trees

    sprite
  • Profile picture of Al Al said 10 months ago ago:

    Maybe they should have more than one country in a game…? Ex: Civil War in US started by Templars to create Confederacy. A decade later, pieces of the Statue of Liberty are packed with explosives and en route to US. Our hero must try to sabotage the boats and disarm the bombs before they reach their destination and threaten to start another War. The Templar plan is foiled before it can begin and we find out it was the US President who is the Grand Master. Dunh dunh!

  • Profile picture of pedgz pedgz said 10 months ago ago:

    no. my point was there aren’t a lot of tall buildings in ac3, but they managed to make a game setting out of it by incorporating trees in the climbing aspect of it. the frontier, or even the settings in ac1-ac3 had big areas covering them, but the traveling aspect were addressed by incorporating traveling stations, tunnels, and horses.

    the point is any location can or cannot be too “ac enough” if they choose it to be. the point is any location or time period can or cannot be boring if they see it already as is.

    sprite
  • Profile picture of Sam Sam said 10 months ago ago:

    well, yeah, i agree, you just need some imagination too create a boring time period/ location to be more fun. who would have thought that climbing buildings could be so fun before AC

    sprite
  • Profile picture of Spencer spencerman007 said 10 months ago ago:

    What I mean by not enough buildings in Egypt is like when you have to just go through the desert running or on a camel.

    sprite
  • Profile picture of pedgz pedgz said 10 months ago ago:

    not enough buildings does not equate not enough climbing. like i said, ac3 doesn’t have a lot of tall buildings, but the climbing aspect was incorporated. in that case, trees & cliffs, to name a few.

     

    *ring* hold on… egypt had pyramids? a sphinx? the luxor and karnak temples? the valley of kings? ibn tulun mosque? the nile river?

    there ya go!

    sprite
  • Profile picture of Jerociraptor Jerociraptor said 10 months ago ago:

    With all of the Carte Blanches for the encyclopedia, you know we just love those brainstorms at ubiworkshop! While I would tend to agree with @spencerman007 that what we picture of ancient egypt is mostly desert, there certainly was enough buildings to house an entire civilization, but they were quite small compared to the 2 or 3 story buildings from Renaissance Italy or Constantinople. At first sight, it makes for some less exciting parkour, but @pedz points out something interesting when taking the example of the trees in AC3. It was the role of the designers to find a way to apply the fun navigation mechanics of AC in this new setting with very few buildings and using the forest was the clever solution. It is the combination of location AND time period that justifies it really well and that’s how you can determine what makes the best possible AC setting for a certain location or a time period.

    Reusing the examples listed:
    1) WHEN would Egypt be the best AC setting?
    2) WHEN would Japan be a good AC setting?
    3) WHERE would World War II be a good AC time period?

     

    I think the most obvious answer is not necessarily the best one.   :)

    sprite